ACCESSING THE METAVERSE
Do we have the hardware to realize The Metaverse to its fullest?
Described as an immersive version of the internet, Metaverse might be a complex topic to grasp but, in simple terms, it is a digital, hyper-realistic world that exists parallel to everyday-real life, where one gets to create their avatars and interact with other people virtually.
“The Metaverse will allow people to be present in areas where they are physically unable to be,” Mark Zuckerberg remarked. So, what equipment will you need to explore these areas? Are we ready for this change?Is your mobile/computer reliable?? Or do you require an Anywhere-Door from Doraemon?
To access The Metaverse, you can utilize a variety of technologies. All that is required is a device with a screen, an input mechanism, and a sufficiently capable processor. You may access The Metaverse from your computer or smartphone. Yes, you read that right. Your iPhone might be the device that allows you to step into this intriguing world. Remember Pokemon Go? The game that enabled Pokémon avatars to get placed amid real-world
settings. That was an early example of what The Metaverse has to offer.
However, to realize the true potential of The Metaverse, one requires dedicated augmented reality(AR) and virtual reality(VR) gear.
Human Interfaces, like AR/VR headsets, that contain sensors to track the head motions and eye movements of the user to map their location in the virtual environment are required.One also needs Gloves and Clothing outfitted with the technology to deliver sensations. when you touch or interact with another figure or object in the virtual world.
There exist headsets, including the HP REVERB G2 and PS5 VR, but the haptics space is relatively unexplored. Some options include The Emerge Wave-1 device, a tabletop panel that stimulates touch using ultrasonic waves. Another device is the Prototype Haptics Glove Product by The Reality Lab, which uses microfluidic systems to deliver haptic feedback to the hand.
The secondary devices required are the Consumer Interfaces, like Cameras that perform completely accurate digital duplication of an environment; Networks that render those physical surroundings; Display technologies that deliver realism. For AR/VR to resemble reality, displays that offer a million nits of brightness and 60 pixels per degree of the field of view are necessary, which presents a hurdle, given our current level of technology.
Various companies, like Meta, Amazon, and Apple, comprehend that they need to improve existing gear, without which The Metaverse will remain a mere dream. These companies roll out new prototypes regularly. Meta’s quest to create Meta Quest 2 VR Headset or Amazon’s dream to have an AR Smart Home Product indicates that companies are putting in the resources to provide optimal solutions to develop The Metaverse space. In addition to
the devices and prototypes currently in use, new tools are getting tested to simplify access to the Metaverse. AR contact lenses that enable users to observe the virtual world without heavy glasses are one such example.
Engineers need to look at metaverse development as a series of small steps,each a building block that enables the next breakthrough. Every piece of hardware, reliably realized,will be one more piece that brings this exciting future to reality.